
It felt like Volition had spent a lot of time carefully crafting the place to entice players to explore, and reward them for doing so.
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Stillwater, especially the SR2 version, was full of secret areas, enterable buildings, and easter eggs. I love the way each episode in the series has been crazier and less realistic, but it seems to have come at the expense of interesting environments to explore.

that's where SR3 & 4 fails, the story just entertains and doesn't engage anymore. Good in a way but a story also needs to engage players like readers reading a book and wanting to find out what happens next. That info needs to be highlighted as I tried to start the game from scratch with a friend and can't join/find game (because I haven't reached the part where coop is possible yet)Ģ) Story is wacky and wacky and wacky.

SR3&4 cons: 1) The coop gameplay needs polishing as for the part where coop is only possible beyond a certain point in the game. I started playing SR3 first and totally enjoyed it which was why I bought sr2 & 4. the cheats and easier gameplay are for that purpose i think.

2) the entire polished feel with the wacky dlc weapons and costumes makes it easy for newcomers to the series to just enjoy the game and destress w/o needing too much background from SR1&2.
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SR3&4 pros: 1) sr3 & 4 have absolutely stable pc port. SR2 cons: 1) PC port itself is crap though, needing community fixes & workarounds. 3) massive environment and 4) tons of activities.
